Grip Cards

Grip Cards

Grip Cards

Grip Cards

Grip Cards

Grip Cards

Grip Cards

Grip Cards

school project

school project

school project

school project

school project

school project

school project

school project

Client

school project

Duration

sep ’23 – feb ’24

My role

ux/ui design

The problem

Neurodivergent students often face unique challenges in school, making traditional study methods less effective for them. Staying focused, staying organized, and finding motivation can be especially tough, and the support currently available often doesn’t meet their needs.

These challenges can not only affect their school performance but also impact their mental health and well-being, making it harder for them to fully benefit from their education.

So how might I…

 

help neurodivergent students find their perfect way of studying?
The solution

To tackle these challenges, I set out to create a practical, flexible tool designed to support neurodivergent students. The aim was to develop something that could offer helpful study methods to address common issues with focus, organization, and motivation.

With this tool, neurodivergent students would feel more confident, better prepared for school tasks, and able to look after their mental health while managing their studies.

Research results

drawing from my research, I developed three personas, each highlighting the characteristics, challenges, and opportunities of the target audience (persona 1), primary stakeholders (persona 2), and the most common study location (persona 3).

Design principles and rules
[/vc_row_inner]
Result: the Grip Cards – ‘to get a grip on your study dip’

I developed the concept of Grip Cards. Each card introduces a unique method or solution to specific neurodivergent challenges such as procrastination, distraction and time management.Users take one when they don’t feel like studying, based on the problems they experience at that moment.

✧ I intentionally designed these cards to be inclusive, suitable for various neurodivergent disabilities outside of AD(H)D. The cards are not just for neurodivergent students; they are for anyone looking for a new approach to studying or working and not sure where to start. This includes neurotypical or undiagnosed students and (neurodivergent) working adults.

✧ they resemble a game and require minimal explanation. Their familiarity makes the learning process engaging and accessible to a wide audience.

✧ since it’s a physical product you can hold in your hand and purchase, there’s a feeling of ownership. This increases the motivation to use it.

✧ I chose the card format because of its portability and independence from the internet, wich makes these cards user-friendly.

✧ there’s also a little quiz you can take in the beginning to find out what cards work best for you. That way you don’t waste time or get demotivated using cards that do not work for you.

 

✧ there are several cards, some with a QR code (considered “advanced” because they can lead to distraction), others not. The QR code directs users to additional information about the study method so users can effortlessly explore new resources.

✧ cards without a QR code are “fundamental“; they simply present the method without any distractions, so they can be used in a focused way.

Contact

alicekruijthoff@gmail.com

Alice
Connect